![]() ![]() "We will make a game, You just play the game. Right top corner of roadmap page, you can find submit idea button. Thats why our roadmap is there, if you need something. Last, Sit there and think, why are you paying money for the game? because you want to make mods? why not just ask Devs who know better than anyone to make something for gamers? Legendary Tales has more deep tastes than just a physics handling. I am saying it is just a tool to make game deep tastes. But physics is just a feature like any other for us. Some of people think Legendary Tales is awesome because of physics + multi and yes its our selling point. three, they want to remember game as it is.Īgain, we don't want to make a simulator, we want to make a game. But some games are not and our game is one of them : doesn't work with mod support.Īlso there are many of gamers who never play mods in their life. I do believe some games works with Mod support. but then we can't control of game quality. I know there are people who want to make mods. People pay money to play game we made, not make games for us. All of them now says, this game doesn't need specifically need human enemies. Some of our beta testers had same stance(having human enemy) but they changed their mind after playing beta. I want gamers to find game fun, not simulating fun. We are not making simulator, We are making game. Important thing here is : its really irrelavant to game design and game fun. I guess its satisfaction of killing human because they can't do it in real-life. Thank you for being interested in our game and deep thoughtful advices.įirst, we acknowledge that there are people who want to human type enemies and we are working on slowly. ![]()
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